| Takehiko Nagakura Gushikawa Orchid Center |
| Design and Visualization of an award-wininig office building in Okinawa, Japan. |




| Skylar Tibbits Ornamentation Studies |
| Density Patterning + Lasercut models + Surface Manipulation + material adaptation. |

| Franco Vairani BitCar: Concept for a Stackable City Car |
| This shared stackable vehicle for short trips within a city was developed under Prof. Mitchell's CityCar project. |
| Kaustuv Biswas+Sadia Shirazi K9 Computation |
| Once we attach the symbol Dog to the entity which encapsulates its moods, responses and reactions, we move from low level to high level description. |
| Computation Group DES-COMP.08 Student Exhibition |
| Selected projects presented at our first student work exhibition at MIT's Work Gallery during the week of September 3rd, 2008. |
| Fall 2009 Public Lecture Series Computation Group |
| All lectures are open to public, and take place on Fridays, 12:30-2:00PM at room 3-133. |
| William Mitchell Imagining MIT |
| In this book, Mitchell offers a critical, behind-the-scenes view of MIT's new buildings and the complex processes that produced them. |



| Department of Architecture Massachusetts Institute of Technology |
| Computation group's nesting ground. |

| Huei-Sheng Carl Yu Connected Urban Development (video production) |
| This video for MIT Mobile Experience Lab and Cisco Systems is produced by Federico Casalegno and Prof. Mitchell, and created by Dave Chiu and Carl Yu. |
| George Stiny Shape: Talking about Seeing and Doing |
| 'Stiny is to shape as Chomsky was to word or Wolfram to number.' (Lionel March) |



| Chen-Whei Su La Tourette Visualization |
| This final project for Takehiko Nagakura's Geometric Modeling course intends to capture Le Corbusier's play of light. |
| Takehiko Nagakura + Jun Oishi Deskrama |
| Deskrama is a drawing-syncronized interactive space browser for three dimensional architectural designs. |
| Axel Kilian Fabrication of partially double-curved surfaces |
| This project aims at connection of digital modeling with generative programming and rapid prototyping. |
| Terry Knight Original Design: Shape Grammars |
| Development of a shape grammar begins with a vocabulary of shapes and spatial relations between shapes. |
| Larry Sass Your House |
| A prefabricated house design selected for a full scale prototyping at NY MOMA in its 2008 show Home Delivery. |
| Kent Larson The PlaceLab |
| Hundreds of sensors are installed in nearly every part of this one-bedroom condominium, and used to develop innovative user interface applications. |
| Somnath Ray 3D Scanning |
| This artifact, produced as part of course work for MAS.863, is generated from 3D point-cloud scan of another project for Penrose tiling. |

| Daniel Cardoso Melnikov Grammar |
| This study extracts the basic design principle of Melnikov's architecture and turns them into a set of geometric rules.. |
| Taro Narahara Space Re-actor (SMArchS thesis) |
| Through agent-based computation, this software displays various human behaviors in reaction to spatial characteristics. |
| Ophelia Wilkins Davis Museum Simulation |
| This final project for Takehiko Nagakura's Geometric Modeling studies the design of skylight in Rafael Moneo's Museum in Wellesley University. |

























